Breach
Decode a code of 4 symbols in 8 tries. After every try the server tells you which symbols are right and which are in the right place. A win makes you briefly stronger in attack or defense.
CYBERPUNK · HACKING · RPG
Your hideout in a city of neon and unfamiliar networks. Crack other players’ codes, steal unsecured income and risk your equipment. Find your way as a Hacker, Fixer or Medic — alone or with your syndicate.
Runs in the browser, no download, free. Open beta: sign up right away, no code needed.
Four mechanics where you have to think. They are a game, not instructions: you won't learn real attack techniques here. Trace is the track your hacking leaves behind. If it is too high, you can't attack again until you have wiped it.
Decode a code of 4 symbols in 8 tries. After every try the server tells you which symbols are right and which are in the right place. A win makes you briefly stronger in attack or defense.
A grid of 6 by 6 cells with 6 honeypots hidden in it. Every cell you open shows how many traps lie right next to it. A honeypot costs you trace.
Shows you before an attack what a raid on this target would really bring in. It costs credits and a little trace.
You set a trap in your own system. The first attacker who walks into it gets extra trace.
Runs in your browser only. In the game the server holds the secret.
Pick 4 symbols.
right symbol, right place right symbol, wrong place
Your hideout is waiting — enter the cityA raid is a hack: you crack your target's code in 3 to 7 guesses. How many you get depends on your attack and their defense. If you succeed, you take 30 % of your target's open income: what it has produced and not secured yet, above its vault. Its balance is safe. Game actions and “Secure income” bank your income. An open browser tab alone does not protect it. If you fail, 15 % of your own balance above your vault burns, at most 300 C.
On revenge an equipped item can change hands. If your raid fails, one of your equipped items can be destroyed. Items in storage are safe.
Others can attack you while you're away. After a hit a shield protects you for 12 hours. New players are protected for 24 hours.
In the raid feed of the Neon Bar anyone can see who hit whom. If you take revenge, you get more loot.
Hackers strengthen their attacks. Fixers get more from loot and held buildings. Medics protect themselves with better defense. Choose your profession and spend talent points in the game.
There is no real money, and there is no payout either.
The city keeps running while you are away. This is what happens there:
A syndicate is a group of players. With at least 3 members you can besiege a district of the city. A siege lasts 30 minutes. Both sides attack the district's firewall. Every hit is a code hack of 90 seconds, your strength sets the number of guesses.
Whoever holds a district gives all members of their syndicate 250 C more vault. No money is created. The bonus only protects what you already have.
You get a warning when someone attacks your district. Wins and losses show up in the news on the phone in the game.
Numbers straight from the game server, reloaded every half minute. The page shows no player names.
Your building is still missing.
Enter the city